Brothers in Arms: Road to Hill 30

Brothers in Arms: Road to Hill 30
Developer(s)Gearbox Software
Publisher(s)Ubisoft
Director(s)
Designer(s)
  • Randy Pitchford
  • Brian Martel
Programmer(s)
  • Patrick Deupree
  • Steve Jones
Artist(s)
  • Brian Martel
  • Jeramy Cooke
Writer(s)
  • Mike Neumann
  • John Antal
Composer(s)Stephen Harwood
SeriesBrothers in Arms
EngineUnreal Engine 2
Platform(s)
ReleaseXbox
  • NA: March 1, 2005[1]
  • EU: March 18, 2005
Microsoft Windows
  • NA: March 8, 2005[1]
  • EU: March 18, 2005
PlayStation 2
  • NA: March 15, 2005[1]
  • EU: March 18, 2005
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

Brothers in Arms: Road to Hill 30 is a first-person shooter video game developed by Gearbox Software and published by Ubisoft for Xbox, Microsoft Windows and PlayStation 2. It is the first game in the Brothers in Arms series. The game takes place during World War II and focuses on tactics. It was ported to the Wii in 2008, as part of the Brothers in Arms: Double Time compilation.

Brothers in Arms: Road to Hill 30 was used to recreate scenarios in a 2005 History Channel special, titled Brothers in Arms.

  1. ^ a b c Surette, Tim (February 24, 2005). "Brothers in Arms: Road to Hill 30 strikes gold". GameSpot. Retrieved February 24, 2005.

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